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The History of the Computer: From ENIAC to AI
A plain-language overview of computing, from room-sized vacuum tube machines and the transistor to personal computers, the web and modern artificial intelligence.
Communication and Computing
Computers, chips, mice and early video games.
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A plain-language overview of computing, from room-sized vacuum tube machines and the transistor to personal computers, the web and modern artificial intelligence.
How silicon wafers, photolithography and cleanroom manufacturing let chipmakers fit ever more transistors onto a sliver of silicon, and what Moore's observation really said.
How PC display adapters grew from text-only boards in 1981 to color graphics, VGA and the first 3D cards, and why each step changed what screens could show.
How specialized graphics hardware moved from research labs and expensive workstations to consumer gaming cards and scientific parallel computing.
From a 1960s capacitive prototype to resistive panels, stylus devices and multi-touch phones, here is how touchscreen technology developed and who is credited.
A survey of the main contenders for the first computer, including Babbage's designs, Zuse's Z3, Colossus, ENIAC and the Manchester Baby, and why the answer depends on definitions.
How the scroll wheel was added to the mouse in the mid-1990s, why long documents and web pages made it useful, and how it became nearly universal.
How pointing devices moved from the mouse used with graphical interfaces to laptop trackballs, pointing sticks, touchpads and touchscreens.
The story of the wooden prototype mouse built at a 1960s research lab, who is credited, how it was tested and why priority claims need care.
Jack Kilby and Robert Noyce both developed the integrated circuit in 1958 and 1959. Here is what each built, how the patents were fought over, and why credit is shared.
The 1947 moth found in a Harvard relay computer popularized the word bug, but engineers used the term for faults much earlier. Here is what really happened.
After the first integrated circuits, chips shrank through planar processing and rising integration, leading to the 1971 Intel 4004 and the first microprocessors.
Nimrod, OXO, Tennis for Two and Spacewar! all have claims to being the first video game. This article explains each one and why the answer depends on the definition.
Computer Space, a 1971 coin-operated game by Nolan Bushnell and Ted Dabney, was an early commercial arcade video game. Here is how it was built and how it sold.
Pen plotters were among the first machines to draw computer output on paper, serving engineers and architects and inspiring the earliest computer art.
Douglas Engelbart's team at SRI showed the mouse in a famous 1968 San Francisco demonstration of interactive computing. Here is who was involved and what else was shown.
How the mouse compares with light pens, trackballs, joysticks and graphics tablets, the pointing devices that came before and alongside it.
Portable computers existed before 1992, but the IBM ThinkPad line set design standards. Here is how earlier machines led to it and why the ThinkPad mattered.
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